▶ Play free
← All heroes

Gorr

the Stoneguard
TankFrontline Tank

Living rock. Soaks damage, stuns from range and shakes the whole battlefield.

A rock that won't die. Gorr stuns from range, slows whole groups and gets tankier the lower his health goes.

Gorr

Abilities

P

Bedrock PASSIVE

Below 40% health, Gorr takes 20% less damage.

Q

Rock Toss

Throw a boulder that stuns the first enemy it hits.

Damage 70 / 82 / 93 / 105 + 0.7× spirit power
Each point +17% damage, +0.17s stun (max rank 4)
Cooldown 8sStun 0.6sRange 50
E

Stone Skin

Harden: take 40% less damage for 4s and heal a little.

Healing 80 / 93 / 107 / 120 + 0.5× spirit power
Each point +3% damage reduction, +17% healing (max rank 4)
Cooldown 15sDuration 4sDamage reduction 40%
R

Fissure

Crack the ground in a line, damaging and heavily slowing enemies.

Damage 60 / 70 / 80 / 90 + 0.6× spirit power
Each point +17% damage, +5% slow (max rank 4)
Cooldown 12sSlow 50%Slow time 2.5sRange 40
F

Earthquake ULTIMATE

Three quakes around you. The last one stuns everything nearby.

Damage 80 / 94 / 109 + 0.8× spirit power
Each point +18% damage per quake, +0.3s final stun (max rank 3)
Unlocks at level 8 · ranks up at 11 and 14
Cooldown 65sStun 1sRadius 20

How to play Gorr

Best laneTop
Ability pointsQ > R > E · F at 8 / 11 / 14

Combo

Q Rock Toss to stun → walk in → R Fissure through the group → E Stone Skin when focused. F Earthquake when 3+ enemies are near you: stay in the middle for the final stun.

Tips

  • Bedrock makes you take 20% less damage below 40% HP. Don't panic and run at half health: you're at your strongest when low.
  • Rock Toss hits the first enemy only. Throw it from the side or behind minions' path so it doesn't get blocked.
  • Earthquake has three pulses. Use it after your team is already in the fight so enemies can't just walk out.

Watch out for

  • Slow, no dash: easy to kite
  • Burst assassins can kill him before Bedrock kicks in
← KaelGorou →