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Kaito
the Wandering Blade
A ronin with a long scarf and a sealed sword. Dashes through fights and heals by spinning.
A swordsman who dashes through fights and heals by spinning in the middle of enemies.

Abilities
P
Flowing Steel PASSIVE
Hitting an ability makes your next attacks 40% faster for 3s.
Q
Dash Slash
Dash forward, cutting through every enemy in your path.
Damage 75 / 88 / 100 / 112 + 0.75× weapon power
Each point +17% damage, +8% dash distance (max rank 4)
Cooldown 7sDistance 20
E
Whirlwind
Spin, damaging nearby enemies and healing 5% max HP per enemy hero hit (1% per minion or monster).
Damage 60 / 70 / 80 / 90 + 0.6× weapon power
Each point +17% damage, +0.83% max HP healed per enemy (max rank 4)
Cooldown 9sRadius 10
R
Crescent Cut
Slash a wave of steel forward that damages every enemy in a long line.
Damage 70 / 82 / 93 / 105 + 0.7× weapon power
Each point +17% damage, +8% length (max rank 4)
Cooldown 10sRange 45
F
Unsealed Blade ULTIMATE
Break the seal: +40% weapon damage, +30% attack speed, +20% move speed for 6s.
Each point +0.75s duration, +6% weapon damage (max rank 3)
Unlocks at level 8 · ranks up at 11 and 14
Cooldown 60sDuration 6s
How to play Kaito
Best laneTop or Jungle
Ability pointsQ > E > R · F at 8 / 11 / 14
Combo
Q Dash Slash in → E Whirlwind (heals per enemy hit) → basic attacks (faster after abilities) → R Crescent Cut at anyone running. F Unsealed Blade when the fight is about to start, not after.
Tips
- Flowing Steel makes your next attacks 40% faster after any ability hit. Always attack between abilities.
- Whirlwind heals 5% max HP per enemy hero hit (a little from minions), so spin in the middle of fights to stay healthy.
- Unsealed Blade lasts 6s. Pop it first, then dash in, to get all of it.
Watch out for
- Slows and roots stop his dashes
- Burst mages can kill him before he heals